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COMP3421/9415 Computer Graphics Term 3 2021 Lecture 9
How do we get cool looking art in our graphics? It's a really big question, and one we'll look at this week. We're going to delve into things like Game, World and Character design as well as the art pipeline that takes us from an idea through concepting and into actual 3D models that we'll be importing into graphics and game engines.

Follow along using the transcript.

Marc Chee

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