// A demo of reversing a linked list

// This demo will show a possible procedural implementation
// of printing out the data from a linked list in reverse

// It will also show a recursive implementation

// Marc Chee (cs1511@cse.unsw.edu.au), November 2020

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define MAX_NAME_LENGTH 100

struct player {
    struct player *next;
    char name[MAX_NAME_LENGTH];
};

struct player *createPlayer(char *newName, struct player *newNext);

int main(void) {
    // create a list of players
    // In a game, we'd expect this list to be created during the game based
    // on who was knocked out
    struct player *list = NULL;
    list = createPlayer("Marc", list);
    list = createPlayer("Zuko", list);
    list = createPlayer("Katara", list);
    list = createPlayer("Chicken", list);
    list = createPlayer("Aang", list);
    
}

// create player allocates memory for a new player and
// populates it with newName and newNext.
// returns a pointer the the newly created player
struct player *createPlayer(char *newName, struct player *newNext) {
    struct player *newPlayer = malloc(sizeof (struct player));
    strcpy(newPlayer->name, newName);
    newPlayer->next = newNext;
    return newPlayer;
}

Resource created Thursday 12 November 2020, 07:18:16 PM.

file: reverseList.c


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