Round at 20:01. 36 submissions, 35 draculas compiled, 35 hunters compiled, 1190 games ran. Record!

Fastest game 739 μsec; lower quartile 248 msec; median 974 msec; mean 2.60 sec; upper quartile 3.21 sec; slowest game 65.50 sec. The graph:

(For those of you whinging about the rendering difference from the usual graphs: this is what Google Sheets looks like on my workstation, in Firefox 60.0a1.)

The middle-50% difference isn't quite as obvious just looking at just the time graphs; however, here's some pretty candlesticks to illustrate what's actually been happening over the past few rounds, just showing that middle 50% range in the lo..hi:

My conclusion? I don't think this is just slow hunter/dracula strategies any more; some of the (Game|Drac|Hunter)Views are apparently terribly slow. I want to do some profiling and benchmarking of groups' current views to see what they do, only in the process of creating and destroying the view.

Also: here's two interesting graphs that I've been promising for a while, showing locations on the map in round 13 ordered by move popularity on a log scale. Galatz and Klausenberg are, by a long shot, the most popular places to be if you're a Dracula, and Castle Dracula and Klausenberg if you're a Hunter.

This doesn't count Dracula's HI/Dn/TP moves, because that'd require I write another trail parser, and I'm honestly a bit sick of doing that at the moment. I've even quartered the hunter move count... those are actually that far beyond the rest of the graph, even on a log scale.

I'm tempted to do this over all the rounds thus far, to see what the shift looks like over time. My suspicion? Very little, given the fastest games are still those played in CD, GA, KL, BD, and SZ, and I suspect it's only that side of CD because hunters don't like coming in from the Black Sea

Next round 06:14.


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