- Resources
- Lectures
Week 1
13/09/2021 - 19/09/2021
Lecture 1 - Intro to Computer Graphics - 4pm, Monday 13th September 2021
Lecture 2 - How Computers do Graphics - 10am, Wednesday 15th September 2021
Week 2
20/09/2021 - 26/09/2021
Lecture 3 - OpenGL Pipeline, Shaders and Textures - 4pm, Monday 20th September 2021
Lecture 4 - Textures and Matrix Transforms
Week 3
27/09/2021 - 03/10/2021
Lecture 5 - 3D Objects and Cameras
Lecture 6 - Continuing 3D. Projections and Scene Graph - 10am, Wednesday 29th September 2021
Week 4
04/10/2021 - 10/10/2021
Lecture 7 - Scene Graphs, Depth Testing and Blending - 4pm, Tuesday 5th October 2021
Lecture 8 - Parametric Equations and what we can make with them - 10am, Wednesday 6th October 2021
Week 5
10/10/2021 - 17/10/2021
Lecture 9 - Art and Design. Going from concepts to polygons - 4pm, Monday 11th October 2021
Lecture 10 - Modelling and Animation - 10am, Wednesday 6th October 2021
Week 7
25/10/2021 - 31/10/2021
Lecture 11 - What is Light (and how do we simulate it)?
Lecture 12 - Continuing Lighting, Diffuse and Specular Lighting
Week 8
01/11/2021 - 07/11/2021
Lecture 13 - Advanced Lighting. Various Phong Lighting addons
Lecture 14 - Maps and Lighting
Week 9
08/11/2021 - 14/11/2021
Planar Reflections and Post Processing
Week 10
15/11/2021 - 21/11/2021
Lecture 17 - Shadow Mapping and Deferred Rendering
Lecture 18 - Optimisation and Course Wrap Up
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